Solasta II includes core ancestries such as Humans, Dwarves, Elves, Halflings and Gnomes. The developers are considering adding Half‑Elves or Half‑Orcs. Each entry will outline stat bonuses, movement, vision and cultural background. Use this page to choose a race that complements your class and fits your character concept.
Solasta 2 Races & Ancestries – Bonuses & Traits
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Dragonborn
They came into being from the dalliances of polymorphed dragons with humanoid lineages. They became secretive and reclusive after the Cataclysm, self-reliant but keeping to themselves.
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Dwarf
One of the ancient dwellers of Solasta, dwarves are naturally skilled miners and craftsmen. Blocky and sturdy, they are fierce warriors and keepers of their ancestral culture and traditions.
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Elf
Elves are some of the most ancient dwellers on Solasta, and used to rule a powerful empire before the Cataclysm. They are naturally gifted with magic, agile, and fast. They have innate resistances and keen senses.
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Gnome
Gnomes are by preference underground-dwellers, with a zest of humor and a flexible approach to honor and morality. They are also smart and creative.
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Half-elf
Offspring of the human refugees from Tirmar and the Solastan elves, half-elves have the strength of their parents. Versatile, charismatic, and gifted with Darkvision and fey ancestry, they are always torn between two cultures.
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Half-Orc
Offspring of humans and orcs, half-orcs often have a history of violence rather than romance. Rejected by both their parent's families, they tend to rely on strength to get on in life.
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Halfling
The original halflings evolved in the marshes on the northeastern part of Solasta, before spreading south, following the river, and reaching the sea. They are short and nimble, and known for their bravery despite their size.
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Human
Originally born on Tirmar and brought to Solasta before the Cataclysm, humans have adapted to their new world thanks to their unique talents. Able to live anywhere and take any job, they are versatile above all else.
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Siklas
These troglodyte denizens of Neokos were born from the magic of the land and possess a strong affinity with rock and magic.
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Tiefling
One of their ancestors sold his soul to a fiend from the Outer Planes and now all his offspring carry the taint of fiendish blood, that is reflected on their body.